I work as a full stack developer with a strong passion in game development. At the moment, I'm enjoying playing with Phaser. Don't hesitate to get in touch with me. It can get kinda lonely sometimes.
Topdown player movement with multiple layers covering base tiles, collision, foreground and object layer using Tiled and Phaser.
I've always love seeing spell effects in games, here's an attempt to do a few ones.
When you have your skeleton's bones flying away into pieces, you want them to fall where the skeleton was and stop it's bones from sliding along the floor.
I often see a lot of spritesheet files but no handy player around. I decided to roll this out.
Short demo on using EaselJS and NodeJS to create a multiplayer game. With bonus on using ExpressJS, SocketIO, TweenJS and SoundJS.